Showing posts with label Bolt Action. Show all posts
Showing posts with label Bolt Action. Show all posts

Monday, 28 September 2020

My forces for Operation Torch - or what have I been doing during COVID?

 Greetings all, I hope you are still coping with the unusual times we’re currently experiencing. Previously I’ve mentioned that my actual progress in my hobby is not very well represented by my blog posts - a mixture of frustration at computers (blogger is very hard to use on iPad recently - as I type this I cannot actually see what I’m writing and when I try and put pictures in a minute there will be swearing) and a feeling that it just isn’t that interesting. Well recently I’ve decided to give in and bore any poor reader who found their way here because if nothing else it’s a small distraction from the real world. 

Since just before Christmas I’ve been taking random boxes of 15mm tanks and vehicles I have stockpiled and trying to at least move them forward by sticking them together and basing them. I haven’t progressed to painting partly as I’ve lost my painting mojo and I was also stuck trying to match my basing colours with my chosen gaming mat (Cigar Box battle mats Arid region - it has a ground colour of a beige and pink flesh tone in it and sparse foliage scattered across it) but I think I’ve solved that problem.




For Operation Torch I wanted to collect Italians and Germans with British and Americans opposing them. My American platoon is already based along with a few vehicles like an M8 Scott, M1 Scout car as they were originally for Normandy but I decided to repurpose them and build a new platoon for Overlord at some point in the future. Not everything is finished and in some cases there a few more waiting to be built but this gives a good example of what I’m intending to have as a final force. So we have M3 Lees, early M4 Shermans, halftracks (only 1 but more to come), trucks, T30 halftracks (75mm howitzer), M1 scout car, various jeeps (spotters and a radio version) and Beeps, Portee’d anti tank guns and M3 Stuart’s. So still a number of vehicles to finish or tart up with sculpted details and crew but definite progress.





The British are the least completed (maybe started is a better term) force but if you look carefully at the pictures of the drawers I keep my WIP models in you can see 6 pounders and a couple of scout cars (you can also see some of my limited armour for VBCW including a T1 cavalry tank and some Konflikt ‘47 walkers in their original, and honestly much better, scale). I will get back to the Brits but as I had my American infantry re-headed and based it seemed sensible to focus on them to get a working allied force done.

For the Axis I have Germans and Italians. The Italians are represented by a Bersaglieri platoon (half done and charming in their pith style sun helmets and ostrich feathers) and a range of vehicles from M41 tanks and semoventes, dovunque 35 lorries and Lancia 3RO 6-ton trucks including two (one pictured) with 90mm guns mounted on them, TL-37 artillery tractors and a section of motor cycle based rifleman for a bit of mobile reserve. I could still do with some Sahariana vehicles to act as a mobile elite force but there’s easily enough for Chain of command, Bolt Action or small games of Battlegroup (the Germans will bolster their forces in bigger games). I also made a Carro commando M41 command vehicle out of one of the FoW plastic M41s. Ive also got a number of infantry guns and support weapons to base up to help give the troops a bit more punch.




For the Germans I have a good range of vehicles to support my intended two platoons of infantry. I’ve based and re-headed one platoon in trench coats (Tunisia was cold at night and very different to the sweltering deserts of ‘41)  and they will have a kradschutzen platoon added to them soon (I have the bikes but not the chaps yet) as I felt they would be very different to the other forces and give a highly mobile but fragile fighting force. The vehicles for the Germans range from Panzer III (mainly J’s) and Panzer IV’s (newly arrived in the desert and a dangerous foe), a Bison (daft and pretty unique but cheap from eBay), sdkfz 6 Diana SPG, various artillery tows (sdkfz 7 and 10’s) and scout cars and the utterly weird SdKfz 254 (minus its aerial frame at the moment as it’s thick and clunky and I think I can do better). There is also  some captured and converted Lorraine schleppers and a Tiger. For command vehicles or particular individuals I’ve sculpted crew members using Peter Pig heads to make them a little bit more ‘mine’ (the panzer commander has a cigarette if you squint at my awful photos). Where turrets aren’t attached that is because on taking them out of storage one of the magnets has become detached and they’re waiting for the glue to dry.







So that’s a pretty good overview of some of what I’ve actually done recently. There are quite a few more vehicles to build, base and in a lot of cases add some sculpted details to in order to make them a bit different. I’ve also got to finish the infantry (and buy my kradschutzen troops on foot) but I feel like I’m actually making some progress and hopefully by the time the COVID problem has become more manageable and I’m allowed to mingle again I should be able to start playing some Chain of Command, Bolt Action and Battlegroup in Tunisia. Hopefully I can also use some of the scenery and as much of the forces as possible to play the conflict in Italy (with some key scenic additions like olive groves and Italian style houses) in the future. Apologies for the picture quality and the lack of captions on the pictures but writing this up has probably taken longer than it does to build most of the forces and as I may have mentioned blogger is very hard to use at the moment (I know it’s not just me and that many other bloggers are struggling as well).

Thank you for taking the time to read this, please get in touch and ask any questions or tell me about your own forces for this theatre.

Stay safe and well

BALM

Monday, 10 August 2020

A worthy cause and a great man

 I haven’t really achieved very much during lockdown, I say that but it’s not entirely true.... I’ve made progress and pushed a lot of things a little bit further to completion but nothing I ever feel is worth blogging about. Maybe I need to just start showing what I have done rather that what I think people would look at. Either way moot point. 

Some people this year have achieved amazing things; none so much as Sir Tom Moore. Today Warlord Games announced/released a special pack of miniatures featuring Sir Tom Moore in his WW2 role as a member of the Royals Armoured Corps. You can get a 28mm model on foot or a bundle with a foot model and a M3 Lee and Sir Tom as the tank commander.


The miniatures are being produced by Warlord Games and all profits are going to NHS charities. The single figure is here and the bundle pack can be found here.

I know I don’t publicise this blog much but hopefully anyone who does see this may be tempted to spend some of their hobby funds on one of these models and help out NHS charities, and get a model of an awesome national hero.

Thank you for reading, stay safe
BALM

Sunday, 19 April 2020

Into the Bocage

When I started playing WW2 games I decided (or rather my regular gaming partner and I decided) to initially focus on Normandy. Unfortunately my opponent was very slow to start collecting, veered off by buying Russians and then, sadly it seems, lost interest altogether (at one point during a game he even said “I’m bored of Normandy gaming”, I looked at the open table where Germans and Russians were fighting and realised that I was on my own). If I’d known (whilst I am really interested in Normandy) I might have chosen an easier theatre with less scenery like Africa (it’s in the works). Luckily my new gaming friends from my local club are really interested in playing D-Day onwards so nothing has really been wasted.

A key feature of Normandy gaming (at least in some sectors) is Bocage hedgerows. These are banks with thick hedge on top which create a very unique gaming experience. They are hard to cross and reduce the effectiveness of tanks by blocking line of sight, perfect from my point of view as I wanted to play games like Chain of Command which are infantry centric. Unfortunately this means that to play such games you need to build a fair bit of bocage (literally tens of feet of the stuff); something that often stops gamers totally or means that the bocage that is put on the table is just not representative (usually there is just not enough of it).

Allied troops fighting through the bocage in 1944. 

I was lucky enough to grow up in deepest, darkest Herefordshire where most lanes are lined with what is in reality bocage. I have experienced trying to get through it whilst adventuring as a child and have a realistic view of how hard this would be for adults under fire in full kit. Whilst you can buy pre-built bocage from various online sellers such as battlefront (quite costly, not particularly realistic and comes in small amounts) I’d decided I wanted to try and make my own.

Scots Guards fighting in the bocage by Terence Cuneo from Cranston Fine Arts website. This is an excellent representation of the true severity and size of the bocage country (and a beautiful painting).
I started  by using laser cut MDF from Supreme Littleness products using their 25mm wide linear terrain bases. I could have cut them myself (with considerable effort and hassle) but the ones from SL were the perfect size, affordable and had a good range of junctions to make it varied. The owner Michael was really helpful and went out of his way to provide exactly what I needed. Sometimes I’d rather spend money and support a fellow hobbyist when it reduces the work I’d need to do and the products are of such good standard.

The sheets of MDF ready to be separated and become many feet of bocage.
I bevelled the edges using a sharp knife, then cut and glued some 10mm thick blue foam I had in store to each piece and left it to dry overnight. Next day I trimmed the foam to generate a bank like profile. I then covered each section with 4ground base render (any grout or render would work I just seemed to accidentally keep buying pots of the stuff) and left it to dry. Next day I coated the pieces in Woodland Scenics Scenic Cement and covered them in sand. In some sections I added gateways using bits of 4ground fences, I also marked up some parts to be made as destroyed sections or as defensive positions for the Germans to hide in. I then sprayed the finished pieces with Citadel black spray paint. I have started twisting and forming some of the smaller Woodlands Scenic trees which would be be inserted in various places to raise the height of the hedgerow and give it a more realistic appearance. At this point I realised that I hadn’t made quite enough straight sections and got back in touch with Michael at Supreme Littleness. He rapidly sent out more straight sections which arrived promptly just before the current lockdown. 


The pieces ready to covered in 4ground base render. Note the defensive positions (writing on them in pen saved a lot of confusion later). 

Some of the final pieces before and after being covered in sand. At this point it seemed an endless task. Let’s hope it’s worth it.
So that’s where I am at the moment. The bulk of the bocage bases are done and I’m working on the extra bits (I’ve had to give up my evening workspace recently as my multi-talented wife has been busily making scrubs for our local doctors and hospital). I have a good selection of Woodland Scenics products to create the hedges and will cover this in a further post (a clever way to say I don’t yet know what I’m going to do yet).

Not the most exciting post or pictures but I’m getting quite excited to play on a proper Normandy table soon. I’ve also started forming and basing trees to help make my table more aesthetically pleasing and I’ll post about these too soon.

Hope you are all safe and well

BALM

Wednesday, 18 November 2015

Some 15mm additions.

I've done quite a bit during my recent hiatus. With the weather being awful (spray painting and pictures are currently impossible) I thought I'd put up a couple of pictures of german units I'd finished.


My FoW Whitman Tiger, painted to reward its performance in the battle of the secret stug (see its kill ring). The law of gaming meant its next performance was useless with it being destroyed almost instantaneously.
Again but without the warming sunshine. The turret is magnetised, the crew member sculpted by me.

My 250/1. Built for CoC as its an excellent support choice. The customised Peter Pig and FoW crew are one piece and are removable. The tarpaulin is procreate.
I've also more recently finished my 88 flak and a Grille H (a weird and charming little vehicle that packs a massive punch in BA). I've (at the time of typing) just based the 88 crew and will get them done soon.
Battlefront or FoW 88 flak gun. Carefully put together, painted in camouflage and then obscured with model scenery. I seem to really enjoy making my own life more complicated.

I'll do another base for the wheels and an ammo stack (and maybe a little dug out for the spotter). Plenty of room for the crew to (hopefully) stand behind.



 
The Grille's crew have (like all my chaps) been re-headed with Peter Pig heads. It's a nice, characterful unit that is suitable for my opponents favourite gaming theatre - the eastern front.

Plenty more bite size updates to come as I try to get back up to speed with pictures and progress of my summer; including 15 and 28mm, some new 15mm settings - AVBCW and a whole new project in a new scale - WW2 6mm.

As ever thank you for taking the time,

BALM.

Monday, 16 November 2015

Bolt Action from June.

Some pictures of one of our games in June. It was approx. 3000pts of Soviets versus Germans with a 24 dice limit. The soviets were a classic infantry horde with maxims and varied zis guns, supported by some T-34's and other green tanks (who can tell the red hordes clunky death traps apart). My Germans had a core of motorised veteran infantry supported by mortars, Panzer IV's, a Panther and even a Tiger.

The view from the German side of the table. The church and village are flanked by some farmland and woods.

A little western in appearance this area of the eastern front. The church offered a perfect vantage point and the battle was sure to focus around the surrounding village.
My Tiger rumbles on to be instantly KIA'd by a waiting T34. It was a long shot and caused an instantaneous drop in my (and thus my little chaps) moral.

First blood to the Russians and my Tiger burns merrily, the assailant can be seen to the right of the outbuilding in the distance.
My half tracks rush forward supported by the pz.IV's and the Panther. The infantry dismount and begin the push to dislodge the soviets from the village.

The infantry disgorge from the transport and prepare to meet the oncoming Russians.

The Panther and panzer IV's prowl amongst the trees as they respond to the soviet threat across the village. The burning Tiger a constant reminder that they aren't untouchable.


As the main infantry attack pushes into the village my recon 250 speeds down the left flank to put its small squad in an advantageous position.
The game was a success for the Axis powers even with the Tiger destruction but it was a hard fight with the soviet armour being a tough opposition. Once again I took half tracks in an attempt to use them in BA rather than dismiss them. The tank combat in BA is so simple you can't pin your hopes on them, as I proved with such appalling use of my iconic German super tank. I'm still having a lot of fun with BA, our tables and miniatures are slowly getting prettier. I'm looking forwards to getting the bulk of my Germans done so I can start on my allied forces.

Thank you for taking the time,

BALM.

Sunday, 15 November 2015

Car Wars and some outdoor Bolt Action

With Salute being the main focus of our weekend in April we wouldn't manage to get much gaming in so we looked to something different for a diversion. Car wars is a game synonymous with my nostalgic memories of 80's and 90's gaming. It's straightforward, brutal and fun. I didn't take too many pictures but in the example you can see our first trial game with a lorry and car each.

Our vehicles negotiate their respective corners before powering down the high street towards each other. My opponents vehicles are already accelerating towards me as I swing my lorry hard left and formulate a plan.......


My lorry forces my opponents car off the road, hitting the curb, ploughing across the grass and coming to a stop against the tree. My car makes another left across the front of the oncoming enemy truck.
So not the most comprehensive photographic report. Car wars is excellent fun, can be played in a small space and will use up a lot of my future time. There is a recent re-release of the original set and at £14 it's great value and worth investing in.

We managed to get one game of Bolt Action in over the weekend and as it was hot we decided to play outside. The scenario was a group of eastern front partisans ambushing a column of german grenadiers in half tracks. We played this using the v2.0 rules allowing half tracks to fire on a FIRE order without carrying any passengers.

The Germans are set up along the lower road with the fore most half track in contact with the old block. A soviet gun sounds and the carrier erupts into flames, it's occupant spill out and stumble into nearby cover.

he German dismount and fan out ready to face the oncoming soviet threat. Grenadier advance in the relative safety behind the 251.

A soviet armoured car press the attack as partisans emerge from the surrounding trees.

More partisans appear and whilst undisciplined they have the Germans pinned and cut off.
 
The Germans hunker down in the soft cover against the road, but with no clear escape route they have a bitter fight on their hands.
With the light failing the remaining partisans fall back leaving the germans licking .their wounds in the darkening forest, the warmth of the burning 251 the only comfort
The game was deemed a draw as whilst the germans were still an effective force they had lost a transport and a few men but had been stopped quite resolutely by the partisans and their many AT rifles. It was a very thematic game and the weather was lovely. It was nice to see that half tracks can be usable in BA and that with the right terrain the partisans can be quite effective, we'll have to get the French book as this has some special rules that may be even better.

Thank you for taking the time,

BALM.

Thursday, 5 February 2015

Moving Mountains.....

Having had a busy December and an exhausted January I did manage to do a fair bit of sticking, sculpting and procrastinating ( I can sit and stare at one figure I like/am painting/just can't get to work for a disturbing amount of time. I'd like to think the meds are responsible but I think it's mostly just me) but didn't managed to get anything online. From a truly full to capacity hobby room (the door opened - just) to being too shaky to take a decent photo even with magic intelligent cameras, I didn't post. I slipped a disc (and mangled some other muscles) in January 2014 and it was November before I could walk a few feet again. Now upright, if not particularly nimble yet, I feel more positive towards hobby progress.

I'm about to sacrifice my private lead mountains site in order to move into a shared office with my wife (who needs and deserves the space more) which will mean that everything has to be packed and compressed in a tardis like nature. Physics will have to obey because I only have so much house. eBay may be busy. I still intend to continue with bits but what little functionality I have will be plowed into making a better work room for us both to be productive in initially.

I did however finally get a game in with my regular opponent. Or rather 8 games over three days. Chain of Command on the Eastern front. We played a few individual games and then a simple ladder campaign. I've got quite a lot of pics but I thought I'd put up a few random ones too, and I'll try and post some more soon with specific sequences from games.


Russian farmland is the setting for our first game. The dice are our patrol markers playing short edge to short edge with the Germans (me) defending the farmhouse and Wirbelwind stationed outside.

My Germans deploy from a Opel Blitz JOP into some lovely (opponent made) area terrain.

My Stug - still not finished but performed well when called on. Nearly everything we used was painted this time, and with the scenery, it really improved the feel of the game.
Russians advancing steadily. And continuously.

More Germans, a different JOP and another bit of hedge.

Found on my old phone memory card (thought lost)

A Ultra Marine Chaplain I painstakingly freehanded as an additional Crimbo present for my nephew who was getting into 40k.
Have no idea why I don't have a picture of him completed. 
Thanks for taking the time. With a new workspace coming and slightly better health I intend to continue my purge and assault on my lead mountain this year. If anyone wants to buy serious amounts of squats in 28mm drop me a line. Oh and I've fallen foul of the beauty of GHQ 6mm.

BALM